chukong_chinaMobile entertainment company Chukong Technologies has secured $50 million in a Series D funding led by New Horizon Capital, with participation from existing investors GGV Capital, Sequoia Capital, Steamboat Ventures and Northern Light. The latest investment brings the company’s total funding to $83 million to date.

Haozhi Chen (Chukong Technologies, CEO): With the proliferation of smartphones across China and countries worldwide, we see a significant opportunity not only to publish polished games and entertainment content but also to provide tools for developers to access emerging mobile platforms and overcome challenges caused by device fragmentation. There is a bigger play here than offering discrete mobile game experiences, and that’s what we’re going after.

Chukong Technologies develops and publishes first-party mobile games under the Coco brand (formerly branded as PunchBox). The company also works with  developers like Gameloft, Nexon, Disney, Gamevil, and Konami as a localization and publishing partner market under its CocoaChina brand.

The company says it has more than one billion sessions per month, 350 million activated downloads, and 63 million monthly active users. More than 400,000 developers in over 150 countries use Cocos2D-x (a cross-platform open source game engine, developed by the company) including 70 percent of the top grossing games in China and companies like Zynga, Wooga, Gameloft, Glu and Konami.

Chukong Technologies is based in Beijing with offices in Tokyo, Seoul, Taipei and Menlo Park, California.